What We Checked Ourselves
| Developer | Fight, Fight, Fight! (Roblox group) |
|---|---|
| Created | June 2, 2026 |
| Server size | 12 players |
| Rating | 99% positive (16,300+ upvotes) |
| Classes | Assassin, Sword and Shield, Hammer |
| Tutorial payout | 150 gems across six steps (5x5 + 125) |
Each figure above is from the reading named beside it — where a row carries a date, that is the date it was read, and it has not been re-read since. The in-game observations (redemption steps, confirmation wording) come from our own sessions during the period when we were still redeeming by hand. None of this table is re-observed daily; what runs daily is the cross-check of other sites' code lists, last run on September 20, 2026.
What Coverage Reports (Not Yet Ours)
These Command An Army details come from published guides rather than our own play. We keep them separate from the table above on purpose — a number we have not seen ourselves is a different kind of fact.
| Troop roll cost | 50 gems single, 500 for ten | allthings.how |
|---|---|---|
| Class switch cost | 50 gems | allthings.how |
| Match format | 3v3 attackers vs defenders, capture point A then B then the base | allthings.how |
| Star limit | Each troop carries a star value; your account caps total stars fielded, and the cap rises as you level | allthings.how |
Command An Army Codes
Command An Army has a working codes system, and we have redeemed 4 of them ourselves for 1,400 gems. Our Command An Army codes page carries the receipt behind each reward, the in-game redeem steps, and a list of what we have not tested.